Development of Social Interaction E-Module through Platform X as Social Studies Teaching Material to Increase Learning Motivation and Digital Literacy at SMA N 7 Denpasar

Authors

  • Sang Ayu Putu Mariyastini Universitas Pendidikan Ganesha
  • I Wayan Lasmawan Universitas Pendidikan Ganesha
  • I Wayan Mudana Universitas Pendidikan Ganesha

DOI:

https://doi.org/10.55927/ijis.v4i6.310

Keywords:

E-Module, Social Interaction, Platform X, Learning Motivation, Digital Literacy

Abstract

This study aims to develop an e-module based on Platform X as a teaching material for Social Sciences (IPS), especially on the topic of social interaction. This study is based on the integration of technology in learning as a student's need in the digital era. This research is a development research with a 4D model, including Difine, Design, Develop, and Disseminate). Data collection through : 1) Expert validation questionnaire), 2) Learning motivation questionnaire, and 3) Student digital literacy questionnaire. Data analysis was carried out descriptively quantitatively. The results of the study showed that the practicality of the e-module by teachers was 91.25% and students were 86.45%. The effectiveness of the e-module showed that the results of student learning motivation were 73.71% and student digital literacy were 77.80%. Based on these results, the e-module based on Platform X is suitable for use as a teaching material based on digital technology in IPS subjects

References

Dari, Ririn Tri Ulan dan Gde Wawan Sudatha. 2022. Upaya Meningkatkan Semangat Belajar Siswa melalui E-Modul Berorientasi Discovery Learning, Jurnal Edutech Undiksha, 10(2), 205-206 https://ejournal.undiksha.ac.id/index.php/JEU/article

Depdiknas, 2006. Kurikulum Standar Isi 2006. Jakarta: Badan Standar Nasional Pendidikan.

Erdi, Putri Nurmalimah dan Tivsi Rizqi Padwa. (2021). Penggunaan E-Modul dengan Sistem Project Based Learning. 1(1), 24-25. https://www.researchgate.net/publication/353294351_Penggunaan_E-Modul_Dengan_Sistem_Project_Based_Learning

Elsa, Rahmawati. (2024) Analisis Konten Akun Askrlfess dalam penyebaran Informasi di Twitter. 20(10), 3-4 https://repository.bsi.ac.id/repo/files/420707/download/Jurnal-Elsa-Rachmawati-44201128.pdf

Maunah. 2017. Interaksi Sosial Anak di dalam Kekuarga, Sekolah dan Masyarakat. Surabaya : Jenggala Pustaka Utama

Munawir, (2024). Peran Media Interaktif dalam Meningkatkan Motivasi Belajar Siswa pada Mata Pelajaran SKI diMadrasah Ibtidaiyah. Jurnal AL-AZHAR INDONESIA. 9(1), 63-65 https://jurnal.uai.ac.id/index.php/SH/article/download/2828/pdf

Permendikbud No 22 Tahun 2016. https://peraturan.bpk.go.id/Details/224242/permendikbud-no-22-tahun-2016

Prasetyo, Arienda Addis. 2022. Disrupsi Perpustakaan Sebagai Ruang Publik: Membedah Pemikiran Jurgen Habermas dan Ruang Publik Digital. Jurnal Filsafat Indonesia, 5(3), 214-215. https://ejournal.undiksha.ac.id/index.php

Priyono, Herry. 2010. Menyelamatkan Ruang Publik dalam buku Ruang Publik: Melacak Partisipasi Demokratis dari Polis Sampai Cyberspace. Yogyakarta: Kanisius.

Rachel, Yoan Katherin Putri Siahan. (2022). Pendidikan Era Revolusi Industri 4.0 Menuju Society 5.0. Pendistra. 5(2), 2-3. https://ejournal.ust.ac.id/index.php/PENDISTRA/article/view/2357/2040

Restianty, Ajani. (2018). Literasi Digital, sebuah Tantangan Baru dalam Media. Jurnal Guna humas. 1 (1), 75-76. https://ejournal.upi.edu/index.php/gunahumas/article/view/28380/12849

Saputra, Adi Hyas,dkk. (2024). Pengaruh Literasi Digital terhadap Prestasi Akademik Siswa Menengah Atas. Jurnal Pendidikan dan Pembelajaran. 3(1), 26-27 https://journal.edupartnerpublishing.co.id/index.php/JIPP

Sardiman, A. 2003. Integrasi dan Motivasi Belajar. Jakarta: PT. Raja Grafindo Persada

Saleh, R., (2004), Potensi Media sebagai Ruang Publik, Jurnal Kalbi Socio. 4(2), 127-128. http://research.kalbis.ac.id/Research/Files/Article/Full

Samniar, S. (2019). Urgensi Learning Resources (Sumber Belajar) dalam Meningkatkan Kualitas Pembelajaran. Jurnal Kendidikan Didaktika. 13(2), 194-1995 https://jurnal.iain-bone.ac.id/index.php/didaktika%20/article/download/959/662

Solihin, Fauzi. (2021). Pemanfaatan Twitter sebagai Media Penyebaran Informasi oleh Dinas Komunikasi dan Informatika. Jurnal Pendidikan Ilmu Pengetahuan Sosial (JPIPS), 12(1), 52-53. https://e-journal.upr.ac.id/index.php/JP-IPS/article/download/2813/2391

Yanuar, Adrian. Dan Intansakti Pius. (2023). Upaya Meningkatkan Keaktifan dan Hasil Belajar Siswa Kelas 4 SDK Wignya Mandala melalui Pembelajaran Kooperatif. Jurnal SAPA. 8(1), 1-4 https://e-journal.stp-ipi.ac.id/index.php/sapa/article/download/327/183

Yaumi, Muhammad. (2017). Media dan Teknologi Pembelajaran. Jakarta: Prenamedia Grup

Xiao, Angeline. 2018. Konsep Interaksi Sosial dalam Komunikasi, Teknologi, Masyarakat The Concept of Sosial Interaction in Communication, Technology, Community. Jurnal Komunikasi, Media dan Informatika, 7(2), 94-95 http://download.garuda.kemdikbud.go.id/article.php?article=990822&val=15134&title=KONSEP%

Downloads

Published

2025-06-09

How to Cite

Sang Ayu Putu Mariyastini, I Wayan Lasmawan, & I Wayan Mudana. (2025). Development of Social Interaction E-Module through Platform X as Social Studies Teaching Material to Increase Learning Motivation and Digital Literacy at SMA N 7 Denpasar. International Journal of Integrative Sciences, 4(6), 1151–1164. https://doi.org/10.55927/ijis.v4i6.310

Issue

Section

Articles