Development of Social Interaction E-Module through Platform X as Social Studies Teaching Material to Increase Learning Motivation and Digital Literacy at SMA N 7 Denpasar
DOI:
https://doi.org/10.55927/ijis.v4i6.310Keywords:
E-Module, Social Interaction, Platform X, Learning Motivation, Digital LiteracyAbstract
This study aims to develop an e-module based on Platform X as a teaching material for Social Sciences (IPS), especially on the topic of social interaction. This study is based on the integration of technology in learning as a student's need in the digital era. This research is a development research with a 4D model, including Difine, Design, Develop, and Disseminate). Data collection through : 1) Expert validation questionnaire), 2) Learning motivation questionnaire, and 3) Student digital literacy questionnaire. Data analysis was carried out descriptively quantitatively. The results of the study showed that the practicality of the e-module by teachers was 91.25% and students were 86.45%. The effectiveness of the e-module showed that the results of student learning motivation were 73.71% and student digital literacy were 77.80%. Based on these results, the e-module based on Platform X is suitable for use as a teaching material based on digital technology in IPS subjects
References
Dari, Ririn Tri Ulan dan Gde Wawan Sudatha. 2022. Upaya Meningkatkan Semangat Belajar Siswa melalui E-Modul Berorientasi Discovery Learning, Jurnal Edutech Undiksha, 10(2), 205-206 https://ejournal.undiksha.ac.id/index.php/JEU/article
Depdiknas, 2006. Kurikulum Standar Isi 2006. Jakarta: Badan Standar Nasional Pendidikan.
Erdi, Putri Nurmalimah dan Tivsi Rizqi Padwa. (2021). Penggunaan E-Modul dengan Sistem Project Based Learning. 1(1), 24-25. https://www.researchgate.net/publication/353294351_Penggunaan_E-Modul_Dengan_Sistem_Project_Based_Learning
Elsa, Rahmawati. (2024) Analisis Konten Akun Askrlfess dalam penyebaran Informasi di Twitter. 20(10), 3-4 https://repository.bsi.ac.id/repo/files/420707/download/Jurnal-Elsa-Rachmawati-44201128.pdf
Maunah. 2017. Interaksi Sosial Anak di dalam Kekuarga, Sekolah dan Masyarakat. Surabaya : Jenggala Pustaka Utama
Munawir, (2024). Peran Media Interaktif dalam Meningkatkan Motivasi Belajar Siswa pada Mata Pelajaran SKI diMadrasah Ibtidaiyah. Jurnal AL-AZHAR INDONESIA. 9(1), 63-65 https://jurnal.uai.ac.id/index.php/SH/article/download/2828/pdf
Permendikbud No 22 Tahun 2016. https://peraturan.bpk.go.id/Details/224242/permendikbud-no-22-tahun-2016
Prasetyo, Arienda Addis. 2022. Disrupsi Perpustakaan Sebagai Ruang Publik: Membedah Pemikiran Jurgen Habermas dan Ruang Publik Digital. Jurnal Filsafat Indonesia, 5(3), 214-215. https://ejournal.undiksha.ac.id/index.php
Priyono, Herry. 2010. Menyelamatkan Ruang Publik dalam buku Ruang Publik: Melacak Partisipasi Demokratis dari Polis Sampai Cyberspace. Yogyakarta: Kanisius.
Rachel, Yoan Katherin Putri Siahan. (2022). Pendidikan Era Revolusi Industri 4.0 Menuju Society 5.0. Pendistra. 5(2), 2-3. https://ejournal.ust.ac.id/index.php/PENDISTRA/article/view/2357/2040
Restianty, Ajani. (2018). Literasi Digital, sebuah Tantangan Baru dalam Media. Jurnal Guna humas. 1 (1), 75-76. https://ejournal.upi.edu/index.php/gunahumas/article/view/28380/12849
Saputra, Adi Hyas,dkk. (2024). Pengaruh Literasi Digital terhadap Prestasi Akademik Siswa Menengah Atas. Jurnal Pendidikan dan Pembelajaran. 3(1), 26-27 https://journal.edupartnerpublishing.co.id/index.php/JIPP
Sardiman, A. 2003. Integrasi dan Motivasi Belajar. Jakarta: PT. Raja Grafindo Persada
Saleh, R., (2004), Potensi Media sebagai Ruang Publik, Jurnal Kalbi Socio. 4(2), 127-128. http://research.kalbis.ac.id/Research/Files/Article/Full
Samniar, S. (2019). Urgensi Learning Resources (Sumber Belajar) dalam Meningkatkan Kualitas Pembelajaran. Jurnal Kendidikan Didaktika. 13(2), 194-1995 https://jurnal.iain-bone.ac.id/index.php/didaktika%20/article/download/959/662
Solihin, Fauzi. (2021). Pemanfaatan Twitter sebagai Media Penyebaran Informasi oleh Dinas Komunikasi dan Informatika. Jurnal Pendidikan Ilmu Pengetahuan Sosial (JPIPS), 12(1), 52-53. https://e-journal.upr.ac.id/index.php/JP-IPS/article/download/2813/2391
Yanuar, Adrian. Dan Intansakti Pius. (2023). Upaya Meningkatkan Keaktifan dan Hasil Belajar Siswa Kelas 4 SDK Wignya Mandala melalui Pembelajaran Kooperatif. Jurnal SAPA. 8(1), 1-4 https://e-journal.stp-ipi.ac.id/index.php/sapa/article/download/327/183
Yaumi, Muhammad. (2017). Media dan Teknologi Pembelajaran. Jakarta: Prenamedia Grup
Xiao, Angeline. 2018. Konsep Interaksi Sosial dalam Komunikasi, Teknologi, Masyarakat The Concept of Sosial Interaction in Communication, Technology, Community. Jurnal Komunikasi, Media dan Informatika, 7(2), 94-95 http://download.garuda.kemdikbud.go.id/article.php?article=990822&val=15134&title=KONSEP%
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 Sang Ayu Putu Mariyastini, I Wayan Lasmawan, I Wayan Mudana

This work is licensed under a Creative Commons Attribution 4.0 International License.


















